CommonEvent 1247
Name = "会話：マッドゴーレム娘"

  999([1247])
  ConditionalBranch([1, 20, 0, 1, 0])
    JumpToLabel(["情報"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 2, 0])
    JumpToLabel(["質問"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 3, 0])
    JumpToLabel(["要求"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 4, 0])
    JumpToLabel(["贈与"])
    Empty([])

  BranchEnd([])
  Label(["情報"])
  ControlVariables([13, 13, 0, 2, 1, 50])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["madgolem_fc1", 0, 0, 2])
    ShowText(["\\n<Mud Golem Girl>ELIMINATE ENEMIES..."])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["madgolem_fc1", 0, 0, 2])
    ShowText(["\\n<Mud Golem Girl>MUDDY..."])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["madgolem_fc1", 0, 0, 2])
    ShowText(["\\n<Mud Golem Girl>COMBAT IN PROGRESS! COMBAT IN PROGRESS!"])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 40, 2])
    ShowTextAttributes(["madgolem_fc1", 0, 0, 2])
    ShowText(["\\n<Mud Golem Girl>MADE FROM HIGH-QUALITY MUD..."])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 50, 2])
    ShowTextAttributes(["madgolem_fc1", 0, 0, 2])
    ShowText(["\\n<Mud Golem Girl>QUEEN..."])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Label(["質問"])
  ControlVariables([13, 13, 0, 2, 1, 30])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["madgolem_fc1", 0, 0, 2])
    ShowText(["\\n<Mud Golem Girl>VERIFY THE PURPOSE OF YOUR ACTIONS..."])
    ShowText([""])
    ShowChoices([["Tourism", "Employment", "Invasion"], 0])
    When([0, "観光"])
      ShowTextAttributes(["madgolem_fc1", 0, 0, 2])
      ShowText(["\\n<Mud Golem Girl>THEN, I WILL INVITE YOU TO SIGHTSEEING..."])
      ShowText([""])
      ShowTextAttributes(["madgolem_fc1", 0, 0, 2])
      ShowText(["\\n<Mud Golem Girl>...IN HELL!!"])
      ShowText([""])
      Empty([])

    When([1, "就労"])
      ShowTextAttributes(["madgolem_fc1", 0, 0, 2])
      ShowText(["\\n<Mud Golem Girl>WORKFORCE IS SUFFICIENT.\nUNAUTHORIZED LABOR MUST LEAVE THE COUNTRY..."])
      ShowText([""])
      ShowText([""])
      Empty([])

    When([2, "侵略"])
      ShowTextAttributes(["madgolem_fc1", 0, 0, 2])
      ShowText(["\\n<Mud Golem Girl>INVADER DETECTED!\nINITIATING MOBILIZATION...!"])
      ShowText([""])
      ShowText([""])
      Script(["change_friend(-5)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["madgolem_fc1", 0, 0, 2])
    ShowText(["\\n<Mud Golem Girl>REVIEWING MY PURPOSE..."])
    ShowText([""])
    ShowChoices([["Combat", "Construction work", "Sex processing"], 0])
    When([0, "戦闘用"])
      ShowTextAttributes(["madgolem_fc1", 0, 0, 2])
      ShowText(["\\n<Mud Golem Girl>UNDERSTOOD.\nRESUMING COMBAT..."])
      ShowText([""])
      ShowText([""])
      Empty([])

    When([1, "土木作業用"])
      ShowTextAttributes(["madgolem_fc1", 0, 0, 2])
      ShowText(["\\n<Mud Golem Girl>UNDERSTOOD.\nAFTER COMBAT IS FINISHED, BEGIN CONSTRUCTION WORK..."])
      ShowText([""])
      ShowText([""])
      Empty([])

    When([2, "性処理用"])
      ShowTextAttributes(["madgolem_fc1", 0, 0, 2])
      ShowText(["\\n<Mud Golem Girl>UNDERSTOOD.\nAFTER COMBAT IS FINISHED, BEGIN SEXUAL PROCESSING OF TARGET..."])
      ShowText([""])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["madgolem_fc1", 0, 0, 2])
    ShowText(["\\n<Mud Golem Girl>ASKING WHAT IS THE MEANING OF MUD GOLEM'S \"MUD\"..."])
    ShowText([""])
    ShowChoices([["Mud", "Mad", "Moron"], 0])
    When([0, "泥"])
      ShowTextAttributes(["madgolem_fc1", 0, 0, 2])
      ShowText(["\\n<Mud Golem Girl>I AM A MUD GOLEM..."])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    When([1, "狂う"])
      ShowTextAttributes(["madgolem_fc1", 0, 0, 2])
      ShowText(["\\n<Mud Golem Girl>I AM A MAD GOLEM...?!\nTHAT... IS NOT..."])
      ShowText([""])
      ShowText([""])
      Empty([])

    When([2, "愚か者"])
      ShowTextAttributes(["madgolem_fc1", 0, 0, 2])
      ShowText(["\\n<Mud Golem Girl>THAT MEANS YOUR DEATH..."])
      ShowText([""])
      Script(["change_friend(-5)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Label(["要求"])
  ControlVariables([13, 13, 0, 2, 1, 30])
  ConditionalBranch([1, 13, 0, 10, 2])
    ConditionalBranch([8, 67])
      ShowTextAttributes(["madgolem_fc1", 0, 0, 2])
      ShowText(["\\n<Mud Golem Girl>REQUESTING POWER OF EARTH..."])
      ShowText([""])
      ControlVariables([24, 24, 0, 3, 0, 67, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Do you want to give an \\ii[67]? (Have:\\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["madgolem_fc1", 0, 0, 2])
        ShowText(["\\n<Mud Golem Girl>REPLENISHMENT APPRECIATED..."])
        ShowText([""])
        ChangeItems([67, 1, 0, 1])
        Script(["change_friend(20)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["madgolem_fc1", 0, 0, 2])
        ShowText(["\\n<Mud Golem Girl>............"])
        ShowText([""])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ControlVariables([13, 13, 0, 0, 20])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ConditionalBranch([8, 19])
      ShowTextAttributes(["madgolem_fc1", 0, 0, 2])
      ShowText(["\\n<Mud Golem Girl>REQUESTING HOLY WATER..."])
      ShowText([""])
      ControlVariables([24, 24, 0, 3, 0, 19, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Do you want to give some \\ii[19]? (Have:\\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["madgolem_fc1", 0, 0, 2])
        ShowText(["\\n<Mud Golem Girl>REPLENISHMENT APPRECIATED..."])
        ShowText([""])
        ChangeItems([19, 1, 0, 1])
        Script(["change_friend(30)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["madgolem_fc1", 0, 0, 2])
        ShowText(["\\n<Mud Golem Girl>............"])
        ShowText([""])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ControlVariables([13, 13, 0, 0, 30])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["madgolem_fc1", 0, 0, 2])
    ShowText(["\\n<Mud Golem Girl>REQUESTING MONEY..."])
    ShowText([""])
    ConditionalBranch([7, 2196, 0])
      ControlVariables([24, 24, 0, 3, 7, 2, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Do you want to give 2196G? (Remaining:\\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["madgolem_fc1", 0, 0, 2])
        ShowText(["\\n<Mud Golem Girl>REPLENISHMENT APPRECIATED..."])
        ShowText([""])
        ChangeGold([1, 0, 2196])
        Script(["change_friend(25)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["madgolem_fc1", 0, 0, 2])
        ShowText(["\\n<Mud Golem Girl>............"])
        ShowText([""])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ShowTextAttributes(["madgolem_fc1", 0, 0, 2])
      ShowText(["\\n<Mud Golem Girl>UNABLE TO COLLECT...INSUFFICIENT FUNDS?"])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  Label(["贈与"])
  ControlVariables([13, 13, 0, 2, 1, 30])
  ConditionalBranch([1, 25, 0, 1, 0])
    ControlVariables([13, 13, 0, 0, 30])
    ControlVariables([25, 25, 0, 0, 0])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 25, 0, 2, 0])
    ControlVariables([13, 13, 0, 2, 1, 20])
    ControlVariables([25, 25, 0, 0, 0])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["madgolem_fc1", 0, 0, 2])
    ShowText(["\\n<Mud Golem Girl>A GEAR WAS FOUND, I DO NOT RECOGNIZE THIS PART... PLEASE ACCEPT IT..."])
    ShowText([""])
    ShowText([""])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeItems([219, 0, 0, 1])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The Mud Golem Girl gave you a \\ii[219]!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["madgolem_fc1", 0, 0, 2])
    ShowText(["\\n<Mud Golem Girl>PLEASE ACCEPT THIS..."])
    ShowText([""])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeItems([336, 0, 0, 1])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The Mud Golem Girl gave you an \\ii[336]!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["madgolem_fc1", 0, 0, 2])
    ShowText(["\\n<Mud Golem Girl>PLEASE ACCEPT THIS..."])
    ShowText([""])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeGold([0, 0, 3660])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The Mud Golem Girl gave you 3660G!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Empty([])
